SAM Summer League 5v5 Rules Procedures

GAME LENGTH: Two twenty (20) minute halves. Five (5) minute halftime. If score is tied at the end of regulation, score remains tied. No overtime. Games must start on time.

FORMAT: 5 v 5 (including goalkeeper). A game may start with a minimum of three (3) players. If a team does not have enough players to start the game, the clock will start on time. A team must start the game at the scheduled starting time if the minimum number of players is present. If, after 10 minutes, a team does not have enough players to start the game, the game will be cancelled.

CARDS/VIOLATIONS: If a player or coach is red carded (ejected) from a game, the minimum penalty will be sitting out the next scheduled game. If a spectator is ejected or asked to leave the game site, the minimum penalty will be a suspension of at least the next two (2) scheduled contests.

ROSTER SIZE: Maximum team roster size is ten (10) players.

GAME WARM-UP: This is restricted to only 15 minutes before your scheduled kick off time. Teams should not not arrive earlier as there will not be field space for them. This is to help follow all CDC and MD SoccerPlex return to play guidelines.

HOME & AWAY TEAMS: The home team (first team listed on the schedule) is responsible for providing an appropriately sized ball for each league game. (8U- size 3; 9U-12U- size 4; 13U-HS- size 5)

JERSEYS/UNIFORMS: Teams are required to provide their own uniforms and have both a colored and white shirt available at every league game. Home team must change in the event of a color conflict. (It is NOT necessary to have unique numbers on each jersey.)

SUBSTITUTIONS: No subs on the fly. Subs must be made at midfield upon approval of referee. Subs must be wearing masks if they want to be closer than 6ft social distancing. All subs will be controlled by the referee at any time the ball leaves the playing field, or a foul is called.

NO OFFSIDE during games.

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